Combat preparation complete. Start your engines.
Bulkarm λ (Lambda) is the generic name for the 2nd generation high performance production model Hexa Gear developed by MSG. These units were mostly deployed in the Valiant Force non-para-pawn squad, and they saw action as weapons provided to Heterodox in partnership with MSG. However, the Jackal in this article has been heavily specialized to better suit urban conflict, with the Heterodox that took provision of the unit using it as a show of force in internal struggles and as a peace keeper with residents and rebels in their areas of control. The reasons why this unit was developed on the base of the Bulkarms series, despite it showing its age compared to the 3rd generation Hexa Gears, includes its armored and sealed cockpit ideal for long watches, its marching speed, and its ease of maintenance making its introduction and operation easy for groups unaccustomed to working with newer 3rd generation Hexa Gears.
A short autocannon for Hexa Gear that, due to firing large caliber bullets focused on stopping power, has a bulky, sturdy frame together with the accompanying weight. While its short length gives it the advantage of maneuverability in urban conflicts where cover is abundant, it combines with the large caliber to create considerable recoil that is hard to control. For this reason it is typically only used for suppression at short ranges.
The standard shield of the Bulkarm λ series. Although relatively small and lightweight when compared with the size of the frame, it strongly exemplifies the series' overall concept. A composite armor of strengthened carbon fiber and highly elastic resin, it is not only effective against bullets but can also stand up to the powerful melee attacks of 3rd generation Hexa Gears. Additionally, the reverse can be used as a mount for a variety of armaments.
A close-combat rod stored inside the shield. The terminals arranged inside the shaft can form instantaneous plasma fields, dispersing heat and electromagnetic damage on par with a plasma cannon, making this less of a striking weapon and more of an ablating weapon.
Jet thrusters equipped to the spine and base joints of the four limbs. Variants of the existing air maneuver thrusters, they instantly release energy built up in the internal condenser, creating explosive propulsive force. While they give the unit outstanding and instantaneous thrust, once used, Governors must wait a few seconds for the system to charge before they can be used again, making the decision to use them a constant dilemma. They can also be used for normal thrust, in which case they excel at continuous shooting.
This is a【Plastic Model Kit】that requires assembly.